Ammo Data Setup
Overview
It can be accessed from the Details tab of TwinGunhandler, Shooting,
You can change the values from either the details tab of the TwinGunHandler, or by using the
By default, the FemaleShooter package includes 3 default AmmoData setting that can be used as examples.
You can find it in Content/FemaleShooter/Blueprint/Data/Ammo.
If you open one of the AmmoData files there, you will find several properties that you can modify.
Description for each of the values can be found below,
Bullet Mesh , the static mesh used for your bulletMuzzle Flash Effect , the muzzle flash effect that is generated when you shot a projectileTrail Effect , the bullet trail effect for your projectileImpact Effect , the effect played when your bullet hit somethingBullet Speed , the velocity of your bulletGravity , the effect of gravity on your bullet(0 means no effect from gravity, 1 is 1G normal gravity) Impact Modifier , how strong will the impact be when your bullet hit an object(this is affected by the bullet velocity) Lifetime , how long should your bullet stay alive before it got removed from the world
You can create your own custom AmmoData by creating a duplicate of one of the default AmmoData files above, and modifying the values.
However, if you wish to do it manually, the steps are available here