Lock-On 360
Lock-On 360
Introduction
This is the documentation for the Lock-On 360 package, last updated for Version 1.1.0.
The following documentation is presented as a guide on how to setup the package and use it inside your project.
This documentation is written for Unreal Editor version 4.21.2 and higher.
Basic knowledge on how to navigate through the Unreal Editor is expected.
Any questions related to this package and documentation can be delivered to our team through the following channels,
- Email: zennodez@gmail.com
- Discord: https://discord.gg/dn62e2udDx
To see what have been changed in the latest version, see Version History.
For a list of recommended topics, see the list of topics below.
To proceed with the guide, head over to the next page.
List of Topics
- How to setup the Lock-On system
- How to add one or more target points to your existing actor/character
- How to customize the user interface
- How to customize the lock-on behaviors and advanced settings
- List of functions and events